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11 results (tag: video games)

PwC Report: Romania’s media and entertainment industry to grow by 7% to EUR 4 billion in 2023

Romania has the highest estimated media and entertainment industry growth rate among the…

Deloitte study: younger generations believe that online experiences are meaningful substitutes for in-person experiences

User-generated content meets their need to connect with a community, while video games…

PwC 2023 Global M&A Industry Trends Outlook: Global M&A market falls below record 2021 levels on recession fears, but will return to growth in the second half of 2023

The values recorded last year, however, remain above 2020 and pre-pandemic levels

PwC Report: Romanian entertainment and media industry expected to increase by 10% to EUR 3.4 billion in 2022

Regionally, Romania has the second fastest growing media and entertainment industry among…

Deloitte study: cost is the most important factor in consumers’ decision to subscribe to a video streaming service

The pandemic has amplified the appetite for video games across generations

PwC Report: Romanian entertainment and media industry expected to increase by 8% in 2021 and exceed the 2019 level

Estimates also show that the industry will continue to increase until 2025, with an…

PwC Report: Romanian media and entertainment industry growth will slow in 2020 due to the COVID-19 pandemic

With most people at home, the OTT services market in Romania will have the…

How the game plays in the gaming industry

A sector of the IT&C industry is increasingly attracting attention in Romania - the…

Culture and repairing home use products – on the same level for Romanian industry

The general perception in Romania is that culture does not produce profit, even worse…

ERNST & YOUNG…
Romania’s entertainment and media market - the third highest growth rate in the CEE between 2013 and 2017

Romania’s entertainment and media market will be the third fastest growing market in the…