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15 results (tag: Gaming)

Deloitte study: younger generations believe that online experiences are meaningful substitutes for in-person experiences

User-generated content meets their need to connect with a community, while video games…

Deloitte study: global semiconductor companies will spend US $300 million on artificial intelligence in 2023

The social commerce market is rapidly expanding, and the demand for advertising-video-on-demand…

Review & Trends 2023: Top of the most wanted jobs at the beginning of the year

Sales agent, junior banker, data entry operator, debit collection operator and cashier…

EJOBS GROUP SRL
The largest study carried out by Ericsson, up to this point, shows that 5G technology paves the way to the metaverse

The implementation of 5G networks in more and more parts of the world marks…

Ericsson ConsumerLab maps the 5G maturity of communications service providers

This is the first analysis of the 5G market (conducted in industry) on the…

Deloitte study: cost is the most important factor in consumers’ decision to subscribe to a video streaming service

The pandemic has amplified the appetite for video games across generations

PwC Report: The productivity boost from 5G technology will add USD 1.3 trillion to global GDP by 2030

PwC’s projections show that 5G technology, used in conjunction with investments in artificial…

Bucharest is among the top cities with the most and younger employees in the high technology industry

The CBRE analysis highlighted the most important cities as the number of high-tech industry…

How the game plays in the gaming industry

A sector of the IT&C industry is increasingly attracting attention in Romania - the…

Romanian merchants who use PayPal have increased international sales by 36% in H1 2014

North America – among the top foreign markets for Romanian merchants in the first…